Jun 08 2013

DØM FridayFix™ – New GFL T-Shirts Over at ScottSigler.com

 

Aww snap! New Galactic Football League (GFL) tees designed by Scott E. Pond Designs are available over at ScottSigler.com. Revel in the glory that is your Future Dark Overlord (FDØ)–Scott Sigler–as he takes his little walk on the catwalk.
 
 

Permanent link to this article: http://scottpond.com/archives/5161

Jun 04 2013

Cover Design – Matt Wallace’s THE FAILED CITIES Hardcover Dustjacket

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Matt vs. Matt Staredown

Occasionally, I get the opportunity to work on special projects full of passion and promise.

One of these special projects is Matt Wallace’s THE FAILED CITIES limited edition hardcover.

THE FAILED CITIES is a work of utter love and dedication by one of the most vociferous and passionate blokes I’ve never actually had the honor of meeting face to face. Though I worked with him on the eBook release of CITIES and am slated to work with him again on several more of his self-published titles, much of what I know of Matt comes from his blog, his email correspondence, and his Tweets.

And despite that, I have to say that I respect the hell out of him.

Matt Wallace wrote and released the original podcast of THE FAILED CITIES MONOLOGUES six years ago, in the early years of podiobooks. At the time, it did well as free podcast fiction, garnering a slew of dedicated and vocal fans. Unfortunately, agents didn’t like it and the big publishers didn’t like how it read. Even other authors told him it would never be a big seller. Matt had sunk his soul into a sprawling tale told form the viewpoints of eight different characters, without any regard for the marketability of the story as a whole. The experience, while appreciated by his loyal fans, soured him to the whole publishing and writing business, forcing him to leave his passion for a while.

Recently, changes in self-publishing and the proliferation of eBooks began feeding Matt’s fire for writing and releasing his written works to the appreciative masses. Over the last several years, his loyal fans have begged him to release THE FAILED CITIES as an eBook. Back in November, he finally did so… very successfully. And yet his fans were still not satisfied, demanding a print release of the CITIES so it could take a place of honor on their shelves.

To meet his exacting standards, Matt hired me to expand the cover art we pulled together for the eBook release and make it something special for this print release. In order to bring the interior to life in a beautiful, limited edition, dead-tree version, Matt teamed up with Terry Martin and the folks at The House of Murky Depths, who specialize in creating the most beautifully and fully produced novels, anthologies, comics, and graphic novels out there.

The end result is a beautiful piece of dead-tree art worthy of this fantastic story.

He summed up the release of this book as follows back on May 16th:

Tomorrow my novel THE FAILED CITIES will be available from British publisher The House of Murky Depths. It’s not really a big deal. It’s a very small, limited run. It’s not going to be distributed in chain stores. There’s not going to be a mass-market paperback. The ebook version I released myself is still available, but in terms of its printed lift, THE FAILED CITIES is basically a very shiny gnat.”

“A few fans who’ve been with me since the beginning asked for this book, and I felt that was reason enough to do it. That’s all. Terry Martin and The House of Murky Depths saw enough demand to make it worth their while to buy it and work on the hardcover with me. It’s been fun. We’ll make a little money (very little). We’ll all have a cool hardcover book we’re very proud of. The couple of folks who care will get to read it the way they’ve always wanted. 99.9999999-unto-infinity% of the world will never know or care.”

“It’s not a big deal.”

“Except it means just about everything to me.”

“I’m proud of this book. I’m still proud of the story, and I think the book itself is a work of art. I never thought I’d hold a hardcover version of this novel in my hands, let alone one printed in Great Britain to such beautiful and professional standards. I never thought people would still want to read it, let alone buy it.”

“I’m just proud it exists.”

 

There are still copies from this limited edition available over at The House of Murky Depths.

Remember to check out the rest of the stories available from The House of Murky Depths.

And also be sure to head over to Matt Wallace’s site for his insights and thought-provoking commentary.

 

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Dustjacket

FailedCities

 

Front Cover

FailedCities-WallaceHardcover-Promo-R1

 

Back Cover

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Permanent link to this article: http://scottpond.com/archives/5130

Mar 08 2013

Mental Residue 004: Content Creators: Emotions, Expectations, Responsibilities, and Reality Dues (Essay)

 

Play the Episode:

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Download the Episode (Right Click to Save): http://scottpond.com/MentalResidue/MentalResidue-004.mp3

 

What do we as content creators owe our public… and ourselves?

I read a blog post this morning, a post that has been running through my head all day.

You see, one of my favorite authors and podcasters, Jake Bible, has decided…

…wait, do you know Jake Bible?

… I guess I’d better explain a bit before I go on, in case you don’t know who Jake is.

Jake Bible (http://jakebible.com/) is a prolific writer of fiction who blends cross-genre elements and twists them into great stories. He’s a fantastic author whose stories really speak to me on a primal, human level… even when there are zombie messiahs and assassins involved. He’s one of those authors who can capture a persona and really drive it home. He’s written many many stories and novels: DEAD MECH; THE AMERICANS; METAL AND ASH; BETHANY AND THE ZOMBIE JESUS; STARK; THE MAN WITH NO FACE; and LITTLE DEAD MAN.

Like many before him in the New Media movement (aka emerging writers who use alternate marketing techniques and delivery methods such as the internet to get their works known), he has been steadily going down the road of providing his stories free in podcast format as well as through digital text mediums.

…At least he has until now…

According to his blog post released yesterday (March 7th 2013: http://jakebible.com/2013/03/07/with-a-heavy-heart-i-leave-podcasting/), Jake is leaving podcasting behind. From how it sounds, it wasn’t an easy decision by any stretch. Like others before—Scott Sigler, Mur Lafferty, Paul Cooley, Phil Rossi, and many many more—Jake took the free podcast approach as a way to generate interest and market his product… his stories.

As many authors will tell you, this used to be a great way to get content out there and generate sales for their written in print or electronic print forms.

Unfortunately, with the rapid proliferation of eBooks, podcasting, and the establishment of New Media as mainstream, this is no longer as easy as it used to be.

According to Jake:

 

I know at one point I said I’d podcast all of my fiction for free FOR THE REST OF MY LIFE! Guess what? Life has a way of making one eat their words. Life is currently shoving my words down my throat. And laughing while doing said shoving.

 

While I’m not an author, per se, I am a content creator. For me, a content creator is any individual–be it an author, podcastor, artist, musician, or craftsman– who develops creative materials for consumption by the general or specialized populations.

For creative types, there are mainly two motivations that stoke our fires to create.

First, are those who do it strictly for the emotional reward. These are the folks who are no looking to make any money at what they do. Instead they are either Pure Creators (those who do art and create expressive materials strictly for the sake of the art) or they are the Emotive Creators (those who do art and create expressive materials for either the joy or responses it brings other people or the joy or satisfaction it brings to themselves). One the extreme of this side of the creative house are the Narcissistic Creators (those who achieve an almost orgasmic or spiritual satisfaction from inducing emotions in others through the creation and viewing of their works).

To be honest, almost all creatives have aspects from all three of the emotional side of the content creation spectrum.

On the other side of the pendulum are the Realistic Creators. These are the folks who have the skills and passion of the Emotional Creators, but who are looking to become serious about what has been before only a hobby and who want to make it a viable way to earn a living while doing something they love. in reality… no pun intended… most of us who end up taking our creative process seriously and who begin to move away from creating just as a way to pass the time end up migrating toward the Realistic side of the creative spectrum.

Let’s be honest with each other, here in this intimate setting. Life is very, very short. By the time we end up finding ourselves and truly come to understand that we need a purpose in this life and that every single second counts–those of us who actually attain that level of self-awareness that is–we have already lost a huge chunk of our lives. For some of us, it may be twenty years gone, or thirty, or even forty. For others… God forbid… it could be sixty, seventy, or eighty years lost to the past. No matter how much we may delude ourselves to believe that we are the next Lazarus Long, destined to live forever, or hang on to faith and hope that there is an afterlife, the only guarantee is that we will all eventually die and that the time we have left is precious.

The bottom line is, folks, that in the end it all comes down to making the most use of our time to squeeze every single bit of usefulness and life our of the time we have remaining.

I know from Jakes post that he has been struggling with his decision for a while now, struggling with what could be considered a broken promise with his honor on the line. Personally, I think he made the only decision he could have made in the circumstance, the only realistic choice possible. Life has a way of giving us what we need on average, but occasionally life can be a real bitch.

This is echoed in what Jake has revealed in his post:

 

Now I find myself in a place that Karma doesn’t want to touch. I think I played all my Get Out Of Jail Free cards. I am left to do the dirty work all by my lonesome. And there be dirty work that needs doing.

What is that dirty work? I need to walk away from podcasting. And, since I just launched my latest podcast novel, it’s a pretty shitty time to walk away. I know there will be many people upset by this and I know that some negative mojo will be flung my way. But such is the life of a struggling writer. I do apologize for leaving Metal and Ash unfinished (the podcast at least. Novel is available!), but the reality is that I don’t know when it could get finished. Time and life have not been kind lately and I need to take a few hundred steps back and reinvent my writing career.

 

It is a very thin tightrope that content creators walk, especially those who work and interact very closely and intimately with their audience, such as podcasters and face to face entertainers. There is an inherent emotional connection between the podcaster and his or her audience, very similar to what is developed between actors and actresses and their audience. An emotional connection is developed between the viewer or listener, and almost false sense of familiarity, of friendship, and of a form of intimacy between the entertained and the entertainer. This relationship is formed on the part of the fan (and to an extent on the part of the content provider) to the point where any violation of the expectations can be met with sadness, anger, and outright hostility.

So when a creator violates their perceived (and in some cases even promised) commitment to the fan-base, the natural reaction of the masses is to treat the creator as a cheating lover when they don’t continue to feed their need.

So let’s look at Jake’s situation.

He had three basic parts to his writing approach. First, was to write stories. Second, was to release free audio podcasts of said stories as a means of promotion and marketing. Third and last was to release the stories as print and/or eBook releases for purchase to the masses. In the course of growing his approach, he promised his fans that he would continue to podcast all of his fiction “for free FOR THE REST OF <HIS> LIFE.”

As a creative model goes, at its core it’s a very sound approach: first create the material goods, then market it to general populous to increase demand, and then finally reap the rewards.

But here is the key concept that we as content creators really need to focus on.

We need to be constantly asking ourselves “what is my creative model?”

For the Emotional Creatives, it’s an emotional satisfaction model. The basic model is to create the material, share it with our fans, and reap the emotional rewards. This is the purest mode of content creation, which, while it has great emotional satisfaction, is very limited on the financial reimbursement. In fact, most of the time Emotional Creatives are spending their own time and money to deliver content to their fan-base. Very altruistic if you look at it that way.

For the Realistic Creatives, it’s a true business model. The overall process, if you boil it down, is to create the material and earn money from that material. THAT is the bottom line for Realistic Creatives. For these folks, they are still getting the emotional satisfaction, and are many times still spending their own time and money to deliver it to the masses, but their end desire is to reap some net profit from the transaction in order to hopefully, one day, be able to turn their passionate hobby into a truly viable career that they can live off.

As Realistic Creatives, we need to be able to treat our products and production process as a true business. So what does that mean? That means that we need to apply the same improvement practices that successful manufacturing businesses use in order to successfully grow our creative business.

This means that many times we will need to be the creative guru but also fill the role of the marketer and the finance guy and the IT girl and the project manager and a slew of other roles to keep the business rolling. But at the core, if we are not dedicating the majority of our time to being the creative, then our business of suppling creative content will come to a screeching halt. Without the creative piece, we don’t have a business.

Conversely, if we are successfully balancing the roles and still are able to provide creative content, then we need to be constantly measuring and analyzing the different processes that make up our creative business and make constant adjustments to the non-value-added processes to ensure we are producing the most and most efficiently with the highest quality. If there is a piece of the process that is reducing the time available to create our product AND is showing no net benefit to our end goals, then it needs to be eliminated or modified.

So what does this mean?

For an Emotional Creative who is looking to gain emotional satisfaction from people liking your products, the goal is to get some sort of reaction or response from your works. If no one likes your creations or no one seems to care, are you going to continue to make your products the same way?

Of course not.

You will either modify your creations to fit your target audience, or you will seek an alternative target audience. In some extreme cases you may actually stop creating due to the lack of return on your investment.

It’s no different for the Realistic Creative.

If he or she is doing a process step that is showing no net return or impact on the net return on their investment, they need to evaluate that step to see if it is truly necessary or if it should be modified or outright removed from the overall business process. We as Realistic Creatives need to be able to evaluate all of the processes as being necessary or unnecessary from a financial, emotional, and networking standpoint and make changes to best suit the overall impact on the end goal.

This is exactly what Jake has done.

Despite having made a commitment–perhaps in haste and most likely originally driven by his passion as a creator–he is making the best business choice for where he wants to take his creative process and achieve his end goal. When faced with the hard choices of diminished time, as a Realistic Creative we need to be able and willing to weed out the processes that do not directly contribute to achieving the end business goal. In the case of Jake’s situation, he had the choice of continuing to podcasting his fiction for free and at a slower pace (and thereby having no time to create anything new that would be viable and sellable products) or he could focus on the core of what he really wants to be doing, which is writing and turning his passion into a career.

I for one salute Jake’s decision, as it is one I too have been struggling with for the last year and a half since my father died. Life doesn’t give us too much time to do what we love. If we waste that time and don’t actually dedicate that time to doing things that give our life meaning and what we love and what will give us the most satisfaction toward our life’s goals, then we are shorting ourselves in our foot.

We have choice: we can continue to be the Emotional Creative and try to squeeze in our art when we aren’t too busy doing our day-jobs and struggling with the burdens that life straps us with. We can limit our reimbursement to those small emotional rewards. We can let it remain nothing more than a hobby.

Or we can be the Realistic Creative who drives toward making our passion for creation our primary means of enjoyment and potential income, ensuring that we eventually achieve the perfect balance. To get from the former to the latter requires change and constant evaluation… along with some hard decisions.

It’s good to see that Jake is willing to make those hard decisions.

Given the choice, as a fan of Jake’s, I’d rather buy his stories and directly invest in his future products than to mooch off a nice situation and reap a more limited reward (for free).

For me, it just makes good business sense.

 

What do you think? How do you strike the balance between the Emotional Creative and the Realistic Creative in you?

 

Please leave a comment; I’d love to hear what you think.

 

 

Have you picked up Jake’s work yet for your ereader? Why not head over and pick up a copy today. I already own all of his currently published works and I can say honestly that I love every one… Why not head over to Amazon, Barnes and Noble, Smashwords, or Kobo Books today and invest with me in getting Jake to write and release more stories?

Permanent link to this article: http://scottpond.com/archives/5050

Feb 09 2013

New Limited Edition Hardcover: Matt Wallace’s THE FAILED CITIES

 

A while ago (back in October and November 2012) I had the chance to work with Matt Wallace on his THE FAILED CITIES ebook release.

For that release, we created a special cover featuring the dystopian setting from this book.

Since then, Matt has been getting hounded from his fans. According to his recent post over at http://matt-wallace.com/:

 

From the moment I announced the ebook I’ve been getting tweets, e-mails, and Facebook static along the lines of the following…”

“I have yet to please that final cross-section of fiction fans. I’ve locked down the audiophiles. I’ve appeased the ereader fetishists. But the good, old-fashioned lovers of cloth and wood grain-scented paper books? They still haven’t experienced The Failed Cities. You asked. I answered.”

 

In order to bring this book to life in a beautiful, limited edition, dead-tree version, Matt is teaming up with Terry Martin and the folks at The House of Murky Depths, who specialize in creating the most beautifully and fully produced novels, anthologies, comics, and graphic novels out there. I’ve seen some of their work and I’ve got to tell you: they create some really beautiful stuff.

Again, according to Matt:

“This beautifully bound edition is going to feature custom endpapers, a dust jacket with Scott Pond returning to expand his original ebook cover, and Terry is also signing on a slew of insanely talented artists to create original character illustrations and artwork just for this edition. The design and construction behind every aspect of this thing will be art.”

“I’m Über excited to be back working with Matt again (along with Terry and his team) on this special edition print run of this amazing book. We have some great preliminary ideas of what we’re going to do with the expanded cover. I can’t wait to jump right in and immerse myself into the visuals for this little bad boy again.

THE FAILED CITIES will be available for pre-order beginning on March 12th. Matt and Terry are brainstorming the details on exclusive incentives and extras that will ONLY be included for those who pre-order the book. There will be more info on that as it solidifies. So please come out on March 12th and pre-order your copy of THE FAILED CITIES.

Remember to check out The House of Murky Depths as well for more great stories and visuals.

And also be sure to head over to Matt Wallace’s site for his insights and thought-provoking commentary.

 

 

Permanent link to this article: http://scottpond.com/archives/5011

Dec 24 2012

Scott Pond Designs Wallpaper

Was just messing around today and decided to design a wallpaper for my design computer.

Figured I’d share with you all as well. If you are interested in the file, feel free to right click and “Save As” to save a copy of the wallpaper.

 

Figured I’d also share my “Mental Residue” podcast wallpaper as well.

Cheers!

 

 

Permanent link to this article: http://scottpond.com/archives/4947

Nov 30 2012

New Cover Design: Scott Sigler’s TITLE FIGHT

I’ve talked about New York Times Best Selling author Scott Sigler‘s many works before [NOCTURNAL; INFECTED; CONTAGIOUS; ANCESTOR; and THE GFL SERIES (THE ROOKIE; THE STARTER; THE ALL-PRO; and THE MVP) and how much I totally dig his way with the written word.

I’ve also talked recently about Parsec Award-winning author Matt Wallace and his FAILED CITIES: DEFINITIVE EDITION.

Over the last few years, I’ve had the unique privilege of being able to do design work for both of these fantastic authors (on Sigler’s GFL SERIES and various other projects and also on Wallace’s FAILED CITIES). When A Kovacs (my friend and Scott’s ’creative adjacent’ business partner at Dark Øverlord Media) approached me to design the ebook cover for TITLE FIGHT, a novella written by both of these awesome creatives, I had to jump at the opportunity.

Though it is a stand-alone story (able to be read without reading any related stories), TITLE FIGHT is set in the GFL (Galactic Football League) universe chronologically between the stories THE ROOKIE and THE STARTER. It covers the brutal futuristic ultimate fighting championship, where stoic warriors from multiple species battle it out for the Galactic Heavyweight Championship. According to the book description:

Undefeated galactic heavyweight champion Korak the Cutter has defeated all challengers, destroying everyone in his path, but the wins aren’t as easy as they used to be. After a decade of perfect fighting, his age is catching up with him. For a Quyth Warrior, that means he’s slowing down, and speed is the name of the game in mixed martial arts.

At this late stage in his career, he faces a nightmare savage and unpredictable Chiyal “The Heretic” North. As crime lords and promoters try to fix the fight, and as managers cling to dreams of lost glory, Korak and Chiyal must find their way into the octagon to decide once and for all who is the greatest of all time.

I first experienced this story a couple years ago in podiobook format. Even back then I knew this was a unique story, telling the tale of these two warriors as they struggle against time and each other to achieve glory.

The cover image features Chiyal “The Heretic” North in between rounds during a fight, bearing the wounds and marks of the warrior. The piece started out as a black and white stock image (click here to see what it originally looked like). I photoshopped the bejesus out of it, adding in color, the wounds, tattoos, and the bi-species blood splatters, along with the basic layout and design work for the text elements. I’m very pleased with how the piece turned out and I hope you enjoy it as well!

Let me know what you think!

Leave a comment or two or ask a question or three.

 

If you want to check out this ebook, head on over to the following locations:

 

 

 

 

 

Permanent link to this article: http://scottpond.com/archives/4873

Nov 17 2012

Great Discussion with Scott Roche about THE WAY OF THE GUN

Just finished up a great discussion about THE WAY OF THE GUN with Scott Roche today (see video below).

Sure I was about 10 minutes late, but you know what they say: good things come to those who wait!

We talk about this new anthology project, some of my artistic background and motivations, the backstory of my WAY OF THE GUN illustration, and some of the folks involved in the project.

If you’re not familiar with the project, head on over to http://www.indiegogo.com/WayOfTheGun and check it out… and please, Please, PLEASE donate and back this project to make it a reality.

Here’s some thoughts on the project in Scott Roche’s own words:

Thanks to Jared Axelrod, I got an idea for setting and a brace of characters a few years ago and began writing a story. Imagine the gunslingers of the old west with an honor code similar to a samurai’s Bushido, the way of the warrior. These Martials and Rangers, along with the followers of the Clockworker – fabulous tinkerers and healers – are in conflict with an increasingly corrupt justice system lead by the Judges.

The short stories in this anthology will have all of the action and adventure that you’d expect from a Sunday matinee shoot’em up with a dash of philosophy and tension as ancient codes deal with an increasingly modern world.

In addition to my own story, this anthology will contain works by some of my favorite authors: Jake Bible, the mind behind Dead Mech and The Americans; Justin Macumber, author of the military sci-fi novel Haywire; Zach Ricks, editor of Flagship magazine and author of his own Weird Western series; Jared Axelrod, creator of the rich world behind Fables of the Flying City; and Doc Coleman podcaster and author of the steampunk series Crackle and Bang.

 

 

As an added bonus, here’s a glimpse of the illustration we talk about in the video.

Permanent link to this article: http://scottpond.com/archives/4860

Nov 01 2012

Matt Wallace’s THE FAILED CITIES: DEFINITIVE EDITION eBook

 

Matt Wallace is out to steal your soul! If he can’t get your soul, then he’ll settle for capturing your imagination.

Six years ago, Matt Wallace had a unique idea: to write a story that would bridge the books-on-tape-but-now-on-the-internet thing everyone else was doing with episodic audio drama. That idea became THE FAILED CITY MONOLOGUES.

Matt’s FAILED CITIES featured two dystopian cities and their story as told through the revolving voices and perspectives of eight different characters. His noir tales drew an almost cult-like following, with his fans clamoring to see this in print.

But he needed to do it on his own terms and to the standards that would satisfy him and his ardent fans.

And now he has.

If you’ve been waiting for years to read the FAILED CITIES, the wait is over.

I personally have been a fan of Matt’s for a long time. He is a creative dynamo, a seeker of uncompromising vision, and a big old teddy bear wrapped up in a huge helping of “F*ck You.” He’s a dreamer and he demands that his visions come to life–either through the printed word, audibly, or visually–as close to his personal view of perfection as is humanly possible.

In other words, he’s a content creator right after my own heart.

I can’t tell you how honored I am to have been able to work with him as his cover designer. He and I worked many a long hour on tweaking and modifying this to get just the right feeling to represent his unique universe. I’m VERY please with how it came out, as is Matt.

According to Matt:

This is a very special book to me, and I wanted the cover to be equally special. I found the maddest graphic design and illustrative skills I could bend to my will and we spent a laborious period of time perfecting the following, which I am now proud to submit for your approval.”

“What you’re seeing was created by Scott Pond of Scott Pond Designs. This is the first time the Failed Cities have been fully illustrated in this manner, and I’m slightly awed by the results. If you know the world then you’ll recognize the landscape. If you’re new to the Failed Cities then I hope you’re intrigued by the topography, at least enough to want to visit its streets.”

“It’s a beautiful cover. I’m very proud of it.”

THE FAILED CITIES—DEFINITIVE EDITION will be released Wednesday, November 14th and will be available in the Amazon Kindle Store as well as through Matt-Wallace.com for all you desktop, Nook, Kobo, and Sony e-reading needs. No digital format will be left out.

Take a look at the cover we created for this very special release of his fantastic world. It is a beauty to behold!

LET THE STEEL GOSPEL BE HEARD AGAIN!

Permanent link to this article: http://scottpond.com/archives/4830

Oct 26 2012

Designing Scott Sigler’s THE MVP 16-Page Color Insert

One of the cool design features that really makes Scott Sigler‘s Galactic Football League (GFL) series unique is the limited edition hardcovers. Each of these bad-boys are made up of several really cool features that combine to create the great machine that is a GFL Hardcover:

  • The dust jackets give the reader a portal to glimpse into the wide universe that houses the GFL, setting the tone and style.
  • The Interior Layout (by the indomitable Donna Mugavero aka Ms. Information, the Diva of DØØM) creates the environment that Sigler’s story can unobtrusively take place.
  • Scott’ Sigler’s pulse-pounding story paints a picture of bigotry, heroism, success, violence, and tragedy that draws the readers inexorably in.
  • The 16-page color insert is the icing on the cake, giving the readers another glimpse into the GFL universe, combining text and images to showcase the setting in a tangible reality that ties the entire publication together.

I’ve had the honor to design the insert for books 3 (THE ALL-PRO) and the current book 4 (THE MVP). One of the key things I try to do is to give the reader enough elements in the graphics that are real and familiar that they can more easily establish a willing suspension of disbelief, giving them the visual experience that draws them into the story instead of being just an outside observer.

  • In THE ALL-PRO insert (which featured the Krakens Playbook), I used actual football props (jersey, gloves, tape, football) and photos of actual stadiums modified to be far-future playing fields to establish this sense of reality.
  • In THE MVP insert (featured below) we used the familiar layout and feel of a travel guide, a heavily modified photograph of a cyborg (the lovely Abby Sorensen), and the familiar bar-scene on the last page (with a holo-reader, can of beer, bar-coaster, and a bowl of yummy spider-bites) to establish this same feel of reality.

For the interior pages of THE MVP insert, I had the honor of working with W. Seth Hanisek, who designed the majority of the flags for us (this guy simply is a rocking design fiend!).

Below, you can see the progression of the insert from initial concepts, prop-building, and photo-manipulation and on through to the finished product.

Enjoy!

 

Permanent link to this article: http://scottpond.com/archives/4782

Oct 25 2012

Designing Scott Sigler’s THE MVP Dust-jacket

L-R: Scott Sigler; A Kovacs; Scott Pond
Photo: Bruce Press (http://www.brucefpressphotography.com/)

There are challenges… and then there are CHALLENGES…. and this one was definitely one of the latter.

Now that the excitement of the release of THE MVP by Scott Sigler has died down a bit, I figured it would be a good time to reveal some of the details about what went into creating the dust-jacket.

This particular project presented several hurdles that had to be cleared. First there was the issue of the trophy. Do we use a real trophy? Do we do a computer generation trophy? Do we do a digital composite? Then there was the issues of the alien hands/tentacles? Same consideration: real, 3D model, or composite.

In the end, we decided that while it would take a little longer to pull off, real was the way to go.

And given my crazy initiative, I knew I was just insane enough to do it.

  • Trophy: The trophy is built from a combination of wood, a real football, Super Sculpey, and silver paint. (30 hours to build)
  • Sklorno Tentacle: Built using a wireframe core and Super Sculpey. (3 hours to build)
  • Ki Hand: Built using a wooden and wireframe core and Super Sculpey. (40 hours to build)
  • Principle Photography, photomanipulation, and composition: An additional 40 hours.

 

Permanent link to this article: http://scottpond.com/archives/4696

Status update

The new page can be found in the main menu and via this link: http://scottpond.com/links.

First addition to the page is the local PA/NY business, Red Door Photography, run by my very old friend Johnny Hall. I’ve know Johnny since elementary school (over 28 years). He is a creative genius. His photography is superb, fresh, and frankly beautiful.

Check him out.

 

 

Permanent link to this article: http://scottpond.com/archives/4676

Aug 01 2012

Mental Residue – Episode 003: A Special Vodcast Episode of Literary Girth

Hello my friends. This episode of Mental Residue is a video cast. Why? Because I can, damn it! Enjoy!!!

 

Permanent link to this article: http://scottpond.com/archives/4663

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